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Advantage: Considered Harmless
Innocent: 15 points, Saintly: 30 points, Inept-looking: 45 points
The character is adept at projecting an air of harmlessness which causes him/her to be consistently underestimated by opponents.
The player may call for an NPC to make a Wisdom check at any time. If the NPC fails the Wisdom check then he or she underestimates the character. In combat they will attack other players, allies or inanimate objects before they attack the character.
Taking Disadvantage:Actually Harmless does not necessarily mean a player must take Advantage:Considered Harmless, or necessarily has the abilities of A:CH.
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